Submissions

Important Dates

  • January 17, 2022: paper and interactive session proposal submission deadline
  • February 7, 2022: author notification
  • February 28, 2022: camera-ready workshop paper submission
  • March 21, 2022: workshop collocated with REFSQ 2022

Submissions will be accepted via EasyChair: https://easychair.org/conferences/?conf=creare2022.

Workshop Topics

The one-day workshop brings together the topics creativity and requirements. Workshop topics include, but are not restricted to:

  • Analyzing how the global Covid-19 pandemic has advanced creativity in doing RE, for example through changes in our communication, collaboration, co-creation, and tool use
  • Creativity techniques / methods / formats to identify and weigh conflicting ethical concerns in the context of RE
  • Creative use of techniques originally designed for other purposes, but now applied as RE techniques, and/or creativity enhancers, especially for requirements elicitation
  • The application of known creativity techniques in RE activities
  • Promoting stakeholder participation in RE activities through creativity techniques
  • Emerging ideas for new or adapted creativity techniques for RE activities
  • Creativity in online settings, using the creativity of the crowd
  • Gamification and creativity for RE
  • Using creativity techniques to measure and enhance user experience
  • Tool support for creativity enhancement
  • Context dependency of creativity and creativity techniques
  • Experiences with and considerations about creativity techniques in RE in industry
  • RE techniques that enable or support creativity
  • Empirical studies on applicability and reliability of creativity techniques in RE

Paper Submission and Evaluation Criteria

We issue an open invitation for three types of paper submissions: position papers, full papers, and proposals for interactive sessions. Every type should treat a topic from the workshop themes.

  • Proposal for an interactive session (1–3 pages): Proposal for an interactive session such as a game, method demonstration, role playing, or mini-tutorial of 20–30 minutes which can be executed at the workshop, including the participation of up to 20 persons. The proposal should be designed to support physical, virtual and hybrid workshop settings.
  • Position paper (5–6 pages): Short paper, stating the position of the author(s) on any of the workshop topics. For example, a position paper could describe an experiment or a case study in industry. A position paper will be evaluated on its potential for generating discussion, on practical relevance and on the originality of the positions stated. A position paper can be used also to describe emerging ideas on how creativity should be performed, in which case it will be evaluated based on its relevance, originality and sound argumentation.
  • Full paper (8–10 pages): Full paper evaluating an experience (in industry) or describing the results of a research effort. A full paper will be evaluated for innovativeness of the proposed ideas and for technical soundness.

Submissions will be accepted via EasyChair. Each paper, proposal, or tutorial summary submission should be in the CEUR Style for one-column (onecolceurws.sty from ceur-ws.org/Vol-XXX/samplestyles/) in line with the publication venue (see section 8).

Each submission will be reviewed by three members of the Program Committee.

Submissions will be accepted via EasyChair: https://easychair.org/conferences/?conf=creare2022. The papers will be published in the REFSQ workshop proceedings at CEUR.

Workshop Mode

If the workshop cannot be held physically, it will be held in a fully virtual format like in 2020 and 2021. The workshop organizers will nevertheless seek to facilitate a physical meet-up, bar the state of the pandemic and international and national regulations.